

To keep a project like MTA going we need LOTS of people. Multi Theft Auto depends on community input and contributions. We have also continued design on both backend and frontend. We will keep you updated should any news on this project surface. Latest news on this is that we've had major advancements on our stack which has been long overdue.

We are also still working on our community 2.0 website with an internal goal of having phase 1 of development finished by August 2022. Stay tuned for more info most likely starting next year! We are looking to host more community livestreams in the future, especially when we get further into the development of the next version of MTA. Our eyes are now on the next version of MTA, which will break backwards compatibility in many ways as we work to refactor MTA's codebase. This list is inconclusive and we may introduce more changes later. Since Aug 2015, we replaced the custom mtalocal:// URL scheme with This mtalocal:// URL scheme will now be removed.Some functions expect only unsigned integers (positive numbers), and since Jan 2016 providing negative numbers would be a warning.When providing a width and height of (0, 0) to createBrowser or guiCreateBrowser you will encounter a script error instead of a warning."100" and "12.34"), this change only affects invalid strings. You will still be able to provide strings containing numbers (e.g. Since July 2016 if you provide an invalid string like "randomstring" when a function expects a number, the string will be treated as 0 and raise a script warning.
#Editing scorefps mtasa code#
In 1.6, to be consistent with fetchRemote, the error code reported will be 0.

#Editing scorefps mtasa update#
This will be the last 1.5 update and in the next version of MTA there will be numerous backwards incompatible changes and refactors that may affect old code. Below is a very small subset of what we've improved: Watch or star our GitHub repository to keep on top of all the things we're working on. Read the 1.5.9 release notes for a complete set of changes and more information about the improvements listed below. If you are a scripter, you really should wanna dig in to these improvements! Show off your creations on our #showroom channel on our Discord server and have a chance at getting your work features on our social media pages. Many default resource fixes, refactors and upgrades, including webmap working once again! We have also improved the detection of world objects in map editor (editor_main resource), so you can select many more objects that you couldn't before - such as bushes, fences and many more! You can now also remove world objects inside interiors.Many varying size fixes, quality of life improvements, updates and security enhancements!.A lot more features for scripters to build even more immersive experiences with!.You can now use peds and vehicles as the camera target.You can now use scalable vector graphics (SVG) in MTA! See svgCreate for more info.One of the most sought after features in a long time.

#Editing scorefps mtasa download#
